In this three-part series, Surface/Texture Artist Calder Moore demonstrates how to customize the Arnold Toon Shader to create unique looks for your scene.
In Part 1, Calder Moore walks through the main channels used in the Arnold Toon Shader for Cinema 4D and how to use the features to create unique shaders.
In Part 2, Calder Moore explains how to use shadow mattes and C4D noise to create a fully customizable shader.
In Part 3, Calder Moore shows how to use the camera projection to create a cool halftone look.
Find more C4DtoA tutorials in Arnold Support & Documentation.